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Specifications

King of Fighters XI
 
The 11th annual fighting tournament. The version continues with use of the fifth buttons E. The Tactical Leader System from KOF2003 is renewed in this version.

The complete controls for KOF XI are:
A - Weak Punch
C - Strong Punch
B - Weak Kick
D - Strong Kick
E - Thrust (C+D) attack
Start - Taunt
Evasion - A+B
A+C / B+D - Partner Change
A+C / B+D during an attack does Quick Shift (Changes to partner, requires 1 Skill stock)
A+C / B+D while getting attacked - Saving Shift (Changes to partner, requires 2 Skill stocks)
Guard Cancel Evacuation - A+B during guard (requires 1 skill stock)
Guard Cancel Thrust - E during guard (requires 1 Power stock)
Leader Super - Requires 2 Power Stock
Super Cancel (cancel special attack into super attack) - Requires 1 Skill + 1 Power Stock
Dream Cancel (cancel from super attack into leader attack) - Requires 1 Skill + 2 Power Stock

As probably noted some moves require the new Skill Meter System. Which is an additional new bar(up the top near the life bar). This meter builds up on its own as time passes by, players can stock up to 2 skill meters. The match starts out with the skill meter full.


Product Details     

2 players
2D graphic
Software Cartridge